Anna Rigged Low-poly 3D model
Home Catalog Anna Rigged Low-poly 3D model

Publication date: 2017-12-29

Anna Rigged Low-poly 3D model

$49

License: Royalty Free

author:

vladidan

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «vladidan». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

Anna cartoon low poly model, ready for animation and rendering

over 99.5 quads, the only triangles are in the eyeballs geometryUV unwrapped all partsfull custum rigreal world scale (cm) 128 approx.polycount model / face: 7.451 vertex: 7834polycount whole scene / face: 38.035 vertex: 39.359

  • Include light rig
  • stripping texture paths for Maya 2016 (all texture has been in place)

Texture

All texture are jpg format, 2k 4k (see preview image for more details)*the eyes material is procedural no texture (change the color easily)

Rig

-clean rig, good naming convention, lock and hide unnecessary objects and attributes-python script for default pose (inside Maya folder)-proper visibility controls-global control-independent FK-IK system for arms-legs,kneen-elbow control, twist,fingers three levels of control-torso FK-IK, twist-many controls for the feet-hair controls (two options)-breath control (two options)-eyes controls(both-individual-scale pupil, eyelid(upper-lower)(two options),blink control(two options)-space-switching for eyes-head-others features (jaw-tongue-clvicle)

Renderer

Maya 2016 - mental rayobj and fbx has everything except rig

*because of the nature of the formats the 'obj' and 'fbx' may not have all of the materials

OBJ (OBJ, filesize: 92.6 MB), MA (Autodesk Maya, filesize: 49.5 MB), FBX (Autodesk FBX, filesize: 47.4 MB), PDF (PDF, filesize: 1.1 MB)

3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 7451
  • Vertices: 7834
  • Geometry: No N-gons | No faceted geometry | Manifold geometry |
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