Antarctic City 3D model
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Publication date: 2022-08-12

Antarctic City 3D model

$22

License: Royalty Free

author:

mairem

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «mairem». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

A fictional city situated in Antarctica.

The set up is in a concrete base and has two different districts separated by a cannal, the comertial district and the residential district.

The comertial district has a total of 13 buildings (not including houses) and 2 parks, 9 of wich have interior shops with multiple props, the most detailed being **The Far south** bar, wich includes three different types of tables, stools and couches, aswell as six different types of drinks, beer barrels and a cash register.

The residential district has a park contained inside a dome to preserve the temperature and keep the grass alive. This park has a monument that uses both the Antarctic flag, aswell as The true south antarctic flagIt also uses multiple varieties of similar houses to keep a unified architectural style.

The town itself has 2 varieties of streetlights, electric poles, traffic lights, street signs, 2 small bridges and a big one, a port with a shipcruise.

Textures and Materials:(Textures are 1024x1024)

There is a total of 42 materials shared across the scene, the list of materials are:

-Asphalt (PBR) -Billboards (Made up brands made with editing software) -Books -Bottles(Made up brands) -Bricks (PBR) -Bricks2 (PBR) -Brickswhite (PBR without albedo, uses white as default color) -Brickwall (PBR) -Bronce (Generic metal material) -Cliff (PBR with height map applied) -Concrete (PBR) -Concrete ground (PBR) -darkpaintglossy (generic BSDF material) -darkpaintmatt (generic BSDF material) -Flag of antarctica -glaciar (PBR, uses Subsurface) -glass (Generic glass material) -glassdark (Generic glass material) -grass (PBR) -greenmatt (Generic glass material) -leather (PBR) -light (generic emissive material) -lightblue (generic emissive material) -metal (Generic metal material) -metaldark (Generic metal material) -pavement (PBR) -plaster (PBR) -snow (PBR) -stucco (PBR) -tflights (Emissive traffic lights) -tiles (PBR) -True south antarctic flag -Water (procedurally generated material, only works in blender) -Water 2 (procedurally generated material, only works in blender) -Whiteglossy (generic BSDF material) -whitematt (generic BSDF material) -wood (PBR) -woodenground (PBR) -yellowmat (generic BSDF material)

The export file formats are: .fbx .glb .stl .obj and native contains two different blend files, both are similar, except the backup file does not have the modifiers applied.

Thats all, enjoy :)

BLEND (Blender, filesize: 1.05 GB), OBJ (OBJ, filesize: 671 MB), FBX (Autodesk FBX, filesize: 203 MB), GLTF (glTF, filesize: 296 MB), STL (Stereolithography, filesize: 399 MB), TEXTURES (Textures, filesize: 209 MB)

3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 4056802
  • Vertices: 4137622
  • Plugins used
  • Geometry: Subdivision ready
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