--General--
3d model of Horse Robot Antares
--Geometry--
The model was modeled in 3ds max.
All objects are smootheable and easily editable. (turbosmooth, hypernurbs modifier) .
This model consists primarily of quads.
In 3ds max version, this model is organized cleanly on layers.
100% all unwrapped non overlapping.
--Rendering--
The rendering is setup in Vray
Lighting and setup file also included.
I also included a 3ds Max scanline rendering version with standard materials and without lighting (if you do not use Vray).
Lighting is included only in the 3ds Max Vray version and materials may appear different in other program formats.
No 3rd party plugin needed.
--Textures--
The textures are hand made with dirt and detail.
Textures size 8192x8192
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Specular Workflow Color Space Profile specified
Diffuse
Glossiness
Normal
Specular
Emissive
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PBR metallic
Base Color
Metallic
Normal
Roughness
Ambient Occlusion
Emissive
--Rigging & Animation--
In 3ds max file the model is linked to cat parents objects bones ,some objects have skin modifiers applied.
Model is available in the rest pose and only In 3ds max version Include some poses.
Fbx , and C4d files include bones and joint points, as help for make your rig.
--Scale--
Modeled in real world scale.
Native | 3ds Max 2016 | V-Ray 3.50.04 Cinema 4D R15 | Default Scanline 3ds Max 2016 | Default Scanline Maya 2012 | Maya Software FBX OBJ