Antique commode it's a lowpoly game ready model with unwrapped UVs, PBR textures, ready to use in any game engine.
All drawers are separate objects that can be moved.
Normal map was baked from a high poly model.
UVs:
- channel 1: overlapping
- channel 2: non-overlapping (for baking lightmaps)
Textures resolution: 2048x2048px. Textures format: PNG.
Textures set includes:
- Metal_Roughness: BaseColor, Roughness, Metallic, Normal, Height, AO.
- Unity 5 (Standart Metallic): AlbedoTransparency, AO, Normal, MetallicSmoothness
- Unreal Engine 4: BaseColor, OcclusionRoughnessMetallic, Normal.
Rendered in Marmoset Toolbag.
Real-world scale (units: cm).
OBJ (OBJ, filesize: 81.9 KB), MAX (Autodesk 3ds Max, filesize: 1.16 MB), FBX (Autodesk FBX, filesize: 27.6 MB), TEXTURES (Textures, filesize: 76 MB), TBSCENE (Marmoset Toolbag, filesize: 27 MB), GLTF (glTF, filesize: 25.2 MB)