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Description
Formats
this is a old ancient jwellery box little bit of old dirty look the model is created in autodesk maya carving sculptting done in zbrush and textured and rendered in substance painter. the whole prosses of this asset done with gaming pipe line baking done in 2k resolution hope you guys like it . PBR Texture Set:
Base Color 2048x2048 Height 2048x2048 Metallic 2048x2048 Normal 2048x2048 Roughness 2048x2048