The model is poly mesh, UV textured with 4K png maps: Base color, Height, Metallic, Emissive, Roughness, Opacity and Normal map.Single polymesh, multisub mtl.As it can be seen on rendered images.The model has 34776 polys and 37060 verts.
Zip file contains Scanline max2013 file. PBR max2021 file, FBX2013,FBX2020 and obj file.
Render settings and HDRi are not included.
To gain the optimal realistic render result, user must manually place maps in the shader slots of its prefered program/render engine.
A feedback would be appreciated.
Please, before posting a negative feedback, contact me.I will do my best to resolve your issue.
*Notes
- Images were rendered combining various HDR images and lighting angles, with shader/render tweaks.
- Tweak the shader parameters combining provided maps to gain look as in rendered imgs
- The render look is achived by normal maps, height maps
- Images were rendered on various render engines using provided map textures
- Not recommended for beginners in 3D
MAX (Autodesk 3ds Max, filesize: 118 MB), OBJ (OBJ, filesize: 118 MB), FBX (Autodesk FBX, filesize: 179 MB), PNG (PNG, filesize: 59 MB), TEXTURES (Textures, filesize: 59 MB)