Apocalypse style street 3D model
Home Catalog Apocalypse style street 3D model

Publication date: 2026-03-03

Buy Apocalypse style street 3D model

$60

License: Royalty Free

author:

2593444082

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This is a highly impactful post apocalyptic style 3D model that accurately reproduces the ruins of a city after suffering devastating blows. The overall atmosphere is oppressive, desolate, and full of crisis, perfectly adapting to the core scenes of apocalyptic themed animations and games.1、 Core scenario: Broken urban main roadsThe core of the screen is a continuous urban elevated/main road, with the originally flat asphalt pavement completely shattered, covered in spider web like cracks, and the road surface protruding and sunken, losing any traffic function. The yellow dividing line in the center of the road is mottled and peeling off, and the partially broken street lamp pole is tilted and lying on the road surface, becoming a silent witness to the disaster.2、 Architectural ruins: fragmented urban skeletonThe high-rise buildings on both sides of the road have become ruins, completely losing the sense of order of modern cities:Structural damage: Buildings often exhibit a bare frame state, with large areas of concrete exterior walls peeling off, steel bars twisted and turned outward, piercing the sky like bones; Part of the buildings were broken at the waist, and the upper structure tilted and collapsed, exerting heavy pressure on the lower building, creating a visually oppressive blind spot.Detail wreckage: There is still a damaged signal tower at the top of the building on the left, with twisted and deformed metal brackets, indicating a complete breakdown of the communication system; In the distance, the exterior facade of a building can be seen collapsing in a folding manner, with broken floor slabs stacked layer by layer, further strengthening the destructive power of the disaster.3、 Disaster traces: unextinguished flames and abandoned wreckageThe scene is filled with intuitive remnants of disasters, evoking a vivid sense of the 'moment of destruction':Burning and Thick Smoke: There are multiple clusters of open flames burning in the middle and rear of the road, with orange red flames licking the charred objects. Thick smoke rises with dust, blending with the mist in the sky to form a hazy column of smoke, breaking the silence of the ruins.Abandoned vehicles: There are multiple severely damaged vehicles scattered on the road surface - on the left is a overturned, rusty and deformed box car; There are charred truck wreckage in the middle and rear sections, with tires long gone and the body blackened by flames; There are also twisted metal components mixed between vehicles, making it difficult to distinguish their original purpose.4、 Light, Shadow, and Atmosphere: Ultimate Suppression and DespairTone and Light: The overall color scheme adopts a low saturation gray tone system, with the core colors of concrete gray white, ruins burnt black, and flames dark red, without any vivid tones. The light is scattered cold light, and the sky is shrouded in thick fog, without sunlight or shadow layers, creating a suffocating feeling of eternal daylight at the end of the world.Sense of Space and Emotion: The camera adopts a head up forward perspective, with the road extending into the distance and gradually disappearing into the smoke, creating a strong sense of depth that not only showcases the vastness of the ruins, but also implies' endless despair '. There are no signs of life in the entire scene, only the burning flames prove that time is still flowing, conveying the loneliness, danger, and desolation after the collapse of civilization.

OBJ (OBJ, filesize: 121 MB), FBX (Autodesk FBX, filesize: 253 MB), MAX (Autodesk 3ds Max, filesize: 451 MB), JPG (JPG, filesize: 451 MB), PNG (PNG, filesize: 451 MB)

3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 1833154
  • Vertices: 2095694
  • Plugins used
  • Geometry: Polygon mesh
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