|| VEHICLE - GAME MODEL ||
This is a game ready vehicle. The vehicle has low polygon geometry and game texture sets.
The vehicle maked in Autodesk Maya and final images rendered in Marmoset Toolbag. I used PBR shaders and really textures.
The vehicle also was modeled in real-world scale.
|| FEATURES ||
- low polygon geometry for game (geometry not appropriatefor subdivison)
- the wheels are separated from the vehicle
- anatomically correct model and suitable proportions
- complete texture set
- real-world scale
- system unit cm
|| POLYGONS ||
23985 (triangles)
|| TEXTURES ||
Vehicle, wheel and machine gun + pipe armor has separate PBR texture sets, (4096 x 4096) TGA files
- Albedo map
- Normal map
- Metalness map
- Glossiness map
|| RENDERING ||
The vehicle rendered in Marmoset Toolbag 3.
|| FILE FORMATS ||
Available more file formats
- Maya 2014
- Marmoset Toolbag 3
- FBX
- OBJ
MA (Autodesk Maya, filesize: 87.1 MB), OBJ (OBJ, filesize: 447 KB), FBX (Autodesk FBX, filesize: 801 KB), TBSCENE (Marmoset Toolbag, filesize: 87.4 MB)