Apocalyptic War Cars v2 3D model
Home Catalog Apocalyptic War Cars v2 3D model

Publication date: 2024-11-15

Apocalyptic War Cars v2 3D model

$50

License: Royalty Free

author:

shadedancer619

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «shadedancer619». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

APOCALYPTIC WAR CARS v2

by Ufuk Orbey (shadedancer619) / Made in: Cinema4D R19

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DESCRIPTION:

This model is a quite nice sample of an apocalyptic survival vehicle inspired from Mad Max movies. There are lot of things are added or changed in this model. This up to your imagination. I designed my vehicle as you see in scene.

This is a single part vehicle and have thousands of polygon because of the inevitable details. You can ignore or change many objects for decreasing the numbers. You need a good computer and a graphic card to handle this one.

But this bad boy also good enough as it is.

The SOURCE file has lot of objects, splines, deformers and primitives inside.

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I'm NOT PERFECT:

Nobody does! I always try to do my best but sometimes unwanted mistakes can be happened unconsciously. If something happens please contact me ASAP for solving the problems immidiatelly.

I am writing this in particular because of some misunderstandings I lived before. Sometimes people prefer to make NEGATIVE RATINGS instead of calling and talking with modellers. If you are the one of them please do not buy this (:just kidding, I know you are a nice people)).

A little nice conversation is able to solve all problems in minutes. I know somehow :))

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FILE FORMATS:

warcar2(SOURCE).C4D is the main file for Cinema 4D users. No textures or objects were baked. This needs TEX folder for texturing.

warcar2.C4D has connected objects and baked textures. This format needs UVTEX folder for materials.

warcar2.FBX (v7.5) has connected objects and baked textures same as C4D file. This format needs UVTEX folder for materials.

warcar2.OBJ (with MTL) has connected objects and baked textures same as C4D file. This format needs UVTEX folder for materials.

warcar2.DAE (v1.5) has connected objects and baked textures same as C4D file. This format needs UVTEX folder for materials.

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RAR ARCHIVES:

TEX.RAR has 24 texture JPG images for warcar2(SOURCE).C4D file.

UVTEX.RAR has 23 UVW JPG images for other formats.

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TEXTURES:

UVW images are in 2048 and 4096 pixel sizes. All they are high quality JPG images.

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COUNTS:

78 objects

152,182 polygons

152,423 points

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INFO:

-Follow my tutorials in youtube:

https://www.youtube.com/channel/UCtYvZ8BDNXcx8rfOF-mDxZw

-Need some photoshop brushes or images? I'm here:

https://shadedancer619.deviantart.com/

Enjoy!

See you...

Native Formats: C4D (Cinema 4D, filesize: 18.8 MB) Exchange Formats: OBJ (OBJ, filesize: 37.4 MB), FBX (Autodesk FBX, filesize: 9.06 MB), DAE (Collada, filesize: 20.6 MB), TEXTURES (Textures, filesize: 36.1 MB), PNG (PNG, filesize: 18.7 MB), JPG (JPG, filesize: 36.1 MB)

3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs: non_overlapping
  • Geometry: Unknown
  • Polygons: 152182
  • Vertices: 152423
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