Arch of Riccardo 3D model. Real-time ready, multiple import formats
- Modeled on the real monument located in Trieste - Italy dated 1st century AD
- Real world scale
- Ideal for VR, AR and any realtime application
- Just import inside your real-time engine and start working
- Materials and 2 textures included in the archives
- Diffuse, normals
- 4096x4096 textures
- Unwrapped UVs non overlapping
- Linear workflow gamma 2.2
- Painted in Substance, normals extracted in Substance from highpoly sculpted model
- Native forrmat: max 2017 standard materials (scanline)
- Other import formats: c4d, fbx (embed textures), dae, obj, 3ds, wrl.
- Textures coordinates preserved in all import formats, some formats may require textures to be reassigned
- SPP format with all paint layers available upon request
Thank you for reading
OBJ (OBJ, filesize: 2.02 MB), 3DS (3D Studio, filesize: 2 MB), FBX (Autodesk FBX, filesize: 4.12 MB), DAE (Collada, filesize: 2.05 MB), C4D (Cinema 4D, filesize: 2.08 MB), MAX (Autodesk 3ds Max, filesize: 2.18 MB), WRL (VRML, filesize: 2.01 MB)