Architectural Kitbash 348 Models 3D model
Home Catalog Architectural Kitbash 348 Models 3D model

Publication date: 2025-07-10

Architectural Kitbash 348 Models 3D model

$199

License: Royalty Free

author:

Polygate

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «Polygate». CGhub does not claim copyright ownership over the content used.
  • Description

Architectural Kitbash 348 Models is a comprehensive collection of high-quality architectural elements, perfect for speeding up your 3D environment design. From modern facades to classical details, this kit offers a versatile range of assets to build realistic and stylish structures with ease.

FEATURE HIGHLIGHTS:

  • High quality polygonal model. Mesh and details are built by our professional artists.
  • Models resolutions are optimized for polygon efficiency.
  • Model is fully textured with all materials applied.
  • All textures and materials are included and mapped in every format.
  • Objects are logically named for ease of scene management.
  • No part-name confusion when importing several models into a scene.
  • No cleaning up necessaryjust drop your models into the scene and start rendering.
  • No special plugin needed to open scene.
  • Model does not include any backgrounds or scenes used in preview images.

FILE FORMATS:

  • 3ds Max 2020 and Vray 5.0
  • 3ds Max 2020 Standard materials
  • Maya 2018 Hardware materials
  • Cinema 4D R21 Standard materials
  • Blender 4.4 Eevee materials
  • FBX and OBJ (You can use this format to import them into a lot of different 3D software.)

HELP AND TIPS:

  • Problem when unzip file: If you have problem with extract file please use latest version of winrar ( winrar is free )
  • Smoother faces and edges: You'll need to add subdivision command to get a smoother curved version. ( For example: Turbosmooth in 3ds Max )
  • OBJ and FBX are not smooth: Contact me to get the smoother version for free. Or you can import them into 3D software, add subdivision command and re-export them as high-poly.
  • Lower version 3D software: Don't worry about lower versions of 3D software. Use FBX or OBJ to import them.
  • For Cinema 4D users: Add HyperNURBS for each object to get subdivision ( smooth ). And make sure setting of HyperNURBS is Catmull-Clark and Subdivide UVs is Edge to correct textures and UVs.
  • Don't forget to contact me if you encounter any other issues that aren't listed above.
  • Thank you for supporting and using Cgivn products and services.

3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs: Unknown
  • Geometry: Unknown
  • Polygons: 1044000
  • Vertices: 1044000
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