This contains assets for Zbrush file, Unreal Engine project, Blender Project(incl Rig), 3D model(OBJ and FBX) and Textures(UDIM and Single-Tile), and 13 animations.
Blender project has a custom python script for FK/IK switching in Blender (Menu->Scripting, then load RigProperties.py)
Animation List:
- Walk_Neutral
- Walk_Straight
- Walk_Low
- Walk_Call
- Idle_Neutral
- Idle_Sitting
- Stomp
- Drink
- Mouth_open
- Howl
- Bite_Pull
- Call
- Call_Additive