Art Deco Lamp
Art Deco combines mechanical design and organic shapes into what I consider to be one of the most beautiful styles out there. Ranging from buildings to cars and even a lamp like this, Art Deco is a versatile design language.
About the model
This low-poly model is subdivision-ready! This means you can simply apply a subdivision-surface/ smooth modifier to increase the quality of the model.
About the textures
The textures for this model were made in Substance Painter and come in three different resolutions. Apart from the color, metallic, and roughness maps, you also get baked ambient occlusion, and both DirectX and OpenGL normal maps. The optional emissive texture adds glow to the light bulb and the lampshade.
Textures:
- 1k, 2k, and 4k textures
- OpenGL + DirectX Normal Maps
- Baked Ambient Occlusion
- PBR workflow
- 16bit PNG
File Formats:
- .blend (Native)
- .dae
- .fbx
- .gltf
- .obj
BLEND (Blender, filesize: 215 MB), OBJ (OBJ, filesize: 216 MB), FBX (Autodesk FBX, filesize: 217 MB), GLTF (glTF, filesize: 270 MB), PNG (PNG, filesize: 1.11 GB), DAE (Collada, filesize: 219 MB)