PBR Game Ready
Game ready with PBR Textures UE4 Optimized - Metalness Use for PBR Real World Scale Measurements Mikk Tangent Space
Maps included 4096 x 4096 D (Diffuse) N (Normal) AO_R_M (Red Channel - Ambient Occlusion | Green Channel - Raughnes | Blue Channel - Metalic)
TGA format
Rendered in Marmoset Toolbag
Native Formats: MAX (Autodesk 3ds Max, filesize: 13.2 MB)
Exchange Formats: OBJ (OBJ, filesize: 209 KB), FBX (Autodesk FBX, filesize: 146 KB), MA (Autodesk Maya, filesize: 378 KB), STL (Stereolithography, filesize: 84 Bytes), ZTL (Zbrush, filesize: 5.15 MB), 3DS (3D Studio, filesize: 72.6 KB), OTHER (Other, filesize: 144 MB)