Art Gallery 007 UE4 3D model
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Publication date: 2022-08-18

Art Gallery 007 UE4 3D model

$199

License: Content published with the label may not be sold, given, or assigned to another person or entity in the form it is downloaded from the site.

author:

3DCityMaps

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «3DCityMaps». CGhub does not claim copyright ownership over the content used.
  • Description

A DETAILED 3D MODEL OF AN ART GALLERY / MUSEUM:

  • The scene is prepared for Unreal Engine 4.24.3
  • GPU Lightmass was used to bake the light
  • The images are high-resolution screenshots from the viewport
  • The system unit is [cm]
  • The asset uses real world scale
  • There is a player set up fr mouse control and Keyboard (typical aswd and cursor control)
  • The camera is locked to the player

DISCLAIMER

  • The asset is optimized for use in Unreal Engine 4.24.3
  • Usage with different software and is not supported by the artist
  • Usage with different software and renderer may create different results
  • Support for different software and renderer is not given by the artist

RENDERING / RAYTRACING

  • The scene uses realtime Raytracing for Reflection and Refraction
  • Additional Reflection Cubes are available
  • Change the reflection/refraction type in the postprocess volumefrom raytrace to screenspace and raster to disable Raytracing
  • Increase/Decrease the raytracing samples for better quality/performance

GEOMETRY

  • All objects are named and organized in folders
  • There are additional picture frames included in the models folder
  • Additionally you can find all models as FBX

MATERIALS

  • The material have base materials set up with parametric settings (materials\base folder)
  • Those materials have instanced materials in the 'materials' folder
  • Some materials use fresnel functions

ARTWORK

  • In the \Material\Base folder you find a the base material for the artwork
  • Use the instance material in the \material folder and assign your imported artwork

LIGHT SETUP

  • The movable lights for the pictures use IES files and are not being baked
  • The static rect.lights are being baked and generate GI
  • The light was baked using GPU lightmass

FORMAT

  • Unreal Engine 4.24.3
  • FBX

ADDITIONAL INFORMATION

  • Contact support if you need assistance with file formats
  • Please check out my catalogue for more hires and realistic models
  • If you like this model I would kindly ask you to rate it
  • This is a computer generated 3d model - it is not a real life object.

3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs: non_overlapping
  • Geometry: Unknown
  • Polygons: 1
  • Vertices: 1
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