Mixall studio presents a good solution for your games, VR projects and simulators: Art gallery Vol.6 - modular museum.Art gallery includes a furniture, interior items that will help you save time on implementing your ideas. You can easy change arts in the frames.** Key Features :**full modular building6 unique framesgame ready demo scene Assets :Modular Building.Furniture: Bench, Rack, Modular sofa (3).Interior detail: Painting (6), Rack, Rope fence, Spotlight, Long plate.
Number of unique models/prefabs: 17/ ;Number of polygons: from 200 (for simple models) to 9000 (for complex models);Number of textures: 150;Textures: All texture maps PBR;Texture size: 1024x1024, 2048x1080, 2048x2048, 4096x4096;Types of texture maps: Albedo, Normal, Metallic, Occlusion (in some models);UV mapping: Yes.Polygon count of:Banch: 3.4k trisCeiling: 1.2 trisLong Plate: 12 trisPainting_H_1: 276 trisPainting_H_2: 268 trisPainting_H_3: 204 trisPainting_V_1: 252 trisPainting_V_2: 252 trisPainting_V_3 276 trisPicture-hanger: 284 trisRack: 4.2 trisRope_fence: 6.7 trisSM_sofa_corner: 2.5 trisSM_Sofa_Leg: 3.4 trisSM_Sofa_Straight: 2.5 trisSpotlight: 5.8 trisSpotlight_detailed: 9.1 tris
OBJ (OBJ, filesize: 9.06 MB), UNITYPACKAGE (Unity 3D, filesize: 934 MB), FBX (Autodesk FBX, filesize: 939 MB), MAT (mat, filesize: 934 MB), PDF (PDF, filesize: 2.01 GB), UASSET (UnrealEngine, filesize: 1.1 GB), LWO (Lightwave, filesize: 750 MB), DAE (Collada, filesize: 335 MB), GLTF (glTF, filesize: 272 MB), C4D (Cinema 4D, filesize: 729 MB), BLEND (Blender, filesize: 876 MB), TEXTURES (Textures, filesize: 726 MB), MAX (Autodesk 3ds Max, filesize: 734 MB), 3DS (3D Studio, filesize: 734 MB), MA (Autodesk Maya, filesize: 270 MB)