My Original Work
Note :
- Seamless textures for tiling
- All shots are taken from real-time viewport (No pre-render)
- 8bit and 24 bit (Color + Normal map)
- 3 Simple Plane (Merged Mesh) included
Material (Unreal engine 5 material (asset) )
Textures : - 4096/2048/512 PNG
- T _Asphalt _A _Base _color
- T _Asphalt _A _Mixed _AO
- T _Asphalt _A _Normal _DirectX
- T _Asphalt _A _Roughness
- T _Asphalt _A _Height (POM)
UASSET (UnrealEngine, filesize: 103 MB), OBJ (OBJ, filesize: 938 Bytes), FBX (Autodesk FBX, filesize: 51.4 KB), MA (Autodesk Maya, filesize: 13.6 KB), GLTF (glTF, filesize: 22.3 MB), TEXTURES (Textures, filesize: 109 MB)