Aston Martin Vulcan - CustomThe car release in year 2018 is modified with few adjustments to front. It is included with three textures paint: FGO, Ahegao ( just for fun) , Custom (colour u want). It is low poly model with almost 12 parts with 4 wheels including. Each part consist of 3-5 textures for each part fully supported by Vray and mental ray.Each texture is a 2k texture with some exceptions like glass. each texture set is further divided into different map .i.e diffuse map , normal map , glossiness map , IOR map, reflection map , height map as well as emission map for different meshes.Note: there is also mask map to apply paint using blend materials and car paint material from Vray.Materials :- Materials for mesh are already prepared for mesh . The material supports both vray as well as mental ray renderer. To change the colour of car paint entirely. Go to :- Material tab > Bonet > last material from blend> diffuse > change colour you like.Thank you.
Native Formats: MAX (Autodesk 3ds Max, filesize: 12.1 MB)
Exchange Formats: OBJ (OBJ, filesize: 3.48 MB), FBX (Autodesk FBX, filesize: 2.41 MB), 3DS (3D Studio, filesize: 1.7 MB), TEXTURES (Textures, filesize: 63.7 MB)