Model created in Zbrush. The base, the statue and the sphere are separate objects. Model is UV mapped and textured.
Assets includedMesh:
- Fbx file with all objects.
- Lowpoly statue(17K points, OBJ + MTL)
- Midpoly statue (215K points,OBJ + MTL)
- Highpoly statue (620K points,OBJ + MTL)
- Base (54 points, OBJ + MTL)
- Sphere (8K points)
Two sets of textures:Sandstone:Statue - 8192x8192 Diffuse, Normal + Diffuse Map with baked light for instant, high quality resultSphere and Base - 4092x4092 Difffuse and Normal Map
MarbleStatue - 8192x8192 Diffuse, Roughness + extra Diffuse Map with baked light for instant, high quality resultSphere and Base - 4092x4092 Difffuse and Roughness Map
All textures are in JPG format.I am happy to answer any questions about the model you might have.