Low-poly subdivision-ready 3D model of Audi F1 2026 Preseason Concept Race Car for the Formula 1 with PBR materials (Specular and Metallic workflows). Suitable for computer/mobile games, broadcast, advertising, visualization.
Advantages of the model:
- Very clean geometry;
- The model is maximally optimized for use in 3d games and VR;
- 8 Materials with textures set - separate for Body, Bottom, Helmet_Body, Helmet_Glass, Driver, Tires and Wheels - containing AO, BaseColor/Diffuse, Emissive, Glossiness/Roughness, Metallic/Specular, Normal - depending on the material;
- Textures size: Body - 4,096 X 4,096 PNG; Helmet_Body - 4,096 X 4,096 PNG; Helmet_Glass - 4,096 X 4,096 PNG; Wheels - 4,096 X 4,096 PNG; Common - 4,096 X 4,096 PNG; Bottom - 4,096 X 4,096 PNG; Driver - 4,096 X 4,096 PNG;
- Very low polycount. The model without turbosmooth is great for mobile games. When you apply a turbosmooth modifier, it starts to look great in large projects on PCs and game consoles as well;
- Real world scale (Metric / Centimeters). So you can import this model easily into your project without need to change anything;
- Divided into functional parts and grouped for easy editing and using in game engines;
- The model consists of 50 separate objects grouped together. Each of these objects has a simple and understandable name;
- UV map is maximally optimized for texture easy editing so without difficulties you can add or remove any logo or some details where needed;
- Specular and Metallic workflow textures included!
- Compatible with the majority of modern game engines!
Model specifications:
Created in Blender 4.4 and rendered with Cycles Renderer.
- Polygons count: 49,388 (no n-gons)
Subdivision 1 polygons count: 394,244
Subdivision 2 polygons count: 1,576,976
- Vertices count: 50,846
- Unit Scale: Metric / Centimeters
Materials:
PBR material with metallic and specular workflow.
Body Textures (Specular/Metallic workflow respectively):
- Diffuse/Base Color (4,096 x 4,096 PNG)
- NormalMap (4,096 x 4,096 PNG)
- Specular/Metallic (4,096 x 4,096 PNG)
- Glossiness/Roughness (4,096 x 4,096 PNG)
- Emissive (4,096 x 4,096 PNG)
- Refraction (4,096 x 4,096 PNG)
- Ambient Occlusion (4,096 x 4,096 PNG)
Model is available in the following formats:
- Blender, - FBX, - OBJ, - 3DS.
Native | Blender 4.4 | Cycles Render Blender 3.4 | Blender Render 3,4 Maya 2017 | Arnold 5.3.1.1 Maya 2015 | V-Ray 3.2 Cinema 4D R18 | Arnold 3.2 Cinema 4D R18 | Advanced Render 3.2 3ds Max 2015 | V-Ray 5.20.23 3ds Max 2018 | Arnold 7.0 FBX glTF USDz 3D Studio FBX OBJ