MODEL SPECIFICATIONS:
High-quality 3D model based on real-world scale (approximate to original dimensions);
Game Ready & Low Poly: Optimized for real-time engines (Unity, Unreal) and VR/AR;
Detailed exterior (Signature LED headlights, sharp body lines, aerodynamic components, alloy wheels);
Detailed Interior: Model includes a fully modeled interior suitable for first-person views;
Clean topology for smooth rendering and easy rigging;
All objects have correct unique names;
All objects are properly separated and placed in their respective layers;
Pivot points are correctly placed for animation (wheels, doors, trunk).
MATERIALS AND UV:
Fully UV Mapped: Non-overlapping UVs for easy texturing;
Includes high-resolution PBR textures and materials;
Materials are compatible with standard PBR workflows;
All parts have materials assigned;
Textures included in the archive.
FILES SPECIFICATIONS:
Blender: (.blend) - Native format;
3ds Max: (.max) - Standard/V-Ray setup;
Maya: (.ma/.mb);
Cinema 4D: (.c4d);
FBX: (Universal Game-Ready format);
OBJ: (Geometry only, no animation);
***If you want to use OBJ format you should setup some material parameters manually.
POLYCOUNT:
Polygons: 700000
Vertices: 730000
Optimized geometry balancing performance and visual fidelity.
Native Formats: BLEND (Blender, filesize: 36.1 MB)
Exchange Formats: OBJ (OBJ, filesize: 27.6 MB), FBX (Autodesk FBX, filesize: 3.96 KB), GLTF (glTF, filesize: 176 Bytes)