Audi 2008, the body is exactly the same as the car itself, I changed the wheels and interior details manually.
● This design is accurately modeled in Maya 2018 software
● UV applied in Rizom.lab software
● Texturing is done in Substance Painter software
● 4k×4k resolutionMain maps (Base color, Roughness, Metalness, Normal, Height)
Submaps (opacity, emissive)
The shots of this design were taken by the Iray rendering engine
Uploaded files [obj,fbx,ma]
● Follow my user account in Instagram software and inform your other friends
@_.kotok
I am ready to do your personal projects, just send me an email
Don't forget to comment
MA (Autodesk Maya, filesize: 14.5 MB), OBJ (OBJ, filesize: 24.6 MB), FBX (Autodesk FBX, filesize: 17.1 MB), TEXTURES (Textures, filesize: 12.2 MB)