A low poly automatic gatling turret model designed for games.
- Format : 1 blender file and 2 fbx (GatlingTurret.blend, GatlingTurret.fbx, GatlingTurret_bullet.fbx)
- Objects Numbers : x2 (Gatling turret, Bullet)
- Geometry : 13830 Triangles, 7162 Vertices (GatlingTurret), 348 triangles, 176 vertices (Bullet)
- PBR Textures: Yes (3 texture sets)
- PBR Metallic Roughness(GatlingTurret AmbientOcclusion, GatlingTurret Basecolor, GatlingTurret Roughness, GatlingTurret Metallic, GatlingTurret Normal) + ressources files (Curvature map, Position map, Thickness map, World space normal map)
- Unreal Engine (GatlingTurret BaseColor, GatlingTurret Normal,GatlingTurret OcclusionRoughnessMetallic)
- Unity (GatlingTurret AlbedoTransparency,GatlingTurret MetallicSmoothness, GatlingTurret Normal)
- Textures size: 4096x4096
- Triangulated faces
- Rigged: Yes (in the blender file)
FBX (Autodesk FBX, filesize: 590 KB), BLEND (Blender, filesize: 3.61 MB), PNG (PNG, filesize: 202 MB), TEXTURES (Textures, filesize: 202 MB)