Ava - stylized female sci-fi/superhero character perfect for games, cartoons or clips - second iteration. I decided to get rid of her cape and give her face more personality.
Original design inspired by Marvel comics and various artworks.
Optimized for in-game render engines, as well as ray-tracing render engines (see video for examples)
Fully modeled body with eyes, tongue, teeth and dents. Sufficient topology for face-rigging
Model has pixar-style topology and is ready for rigging and animating, no additional work required
Realistic materials with PBR 4096x4096 PNG texture set (Albedo, Metallic, Specular, Roughness, Normal) made with megascans.
Hair made with NURBS curves with materials. You can convert it into mesh and optimize for your needs.
Unwrapped non-overlapping UV's
Textures baked onto a single texture atlas.
Poly-count with hair: 151,720, poly-count without hair: 33,608, so if you need this model for a game it is mega-easy to optimize.
Procedural textures on her eyes and hair, easy to adjust in materials.
No plug-ins required.
Fell free to contact me for assistance or any questions! Enjoy your modeling!