This is a game-ready fantasy weapon model with a nature-inspired design, featuring organic, vine-like elements and an emissive crystal pommel.The asset was created with clean topology and optimized geometry, suitable for real-time use, while also supporting higher-quality subdivision for close-up renders.
Technical DetailsTexture Set: 4K (PBR)Geometry: ~9,800 triangles (including scabbard)Vertices: ~5,100UVs: Non-overlapping UV layoutMaterials: PBR workflowEmissive: Crystal element uses emissive texture
Topology & SubdivisionClean, quad-dominant topologyCritical areas such as the guard wires and pommel are designed to be subdivision-friendlyThe model can be subdivided for smoother results in close-up renders without topology artifacts
Intended UseGame enginesCinematic or real-time renders
OBJ (OBJ, filesize: 702 KB), BLEND (Blender, filesize: 48.6 MB), FBX (Autodesk FBX, filesize: 48.5 MB), PNG (PNG, filesize: 47.7 MB), TEXTURES (Textures, filesize: 47.7 MB), USDZ (USDZ, filesize: 438 KB), GLTF (glTF, filesize: 55 MB)