Transformations are At 0.0.0 (scene origin)
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Materials Name :
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Textures : JPG
- Ball _Base _Color 128x128
- Ball _Normal _DirectX 2048x2048
- Ball _Roughness 2048x2048
- Ring _AO 2048x2048
- Ring _Color 2048x2048
- Ring _Metallic 2048x2048
- Ring _Roughness 2048x2048
- Ring _Normal _DirectX 2048x2048
If You need any assist about my models Like Repairing Model(UVs.Names of Meshes/Textures/Material/Pivots and...) ... feel free :) I will consider As soon as i see your message :)I usually check my messages full-time
MA (Autodesk Maya, filesize: 1.19 MB), OBJ (OBJ, filesize: 2.26 MB), FBX (Autodesk FBX, filesize: 998 KB), MAX (Autodesk 3ds Max, filesize: 6.87 MB), GLTF (glTF, filesize: 10.3 MB), 3DS (3D Studio, filesize: 483 KB), DAE (Collada, filesize: 3.04 MB), STL (Stereolithography, filesize: 994 KB), DWG (AutoCAD, filesize: 786 KB), TEXTURES (Textures, filesize: 3.76 MB)