Real-Time,Game Ready, PBR, AAA Props. 4K TEXTURE usuable in any kind of game engine. Such as Unreal Engine, Unity, Cry Engine.Software used:
- Autodesk Maya 2019 for low poly
- Zbrush for Highpoly
- Substance painter For baking and texturing.
- Rizom UV for unwrap UV
- Render in Marmoset toolbag.
OBJ (OBJ, filesize: 125 MB), MA (Autodesk Maya, filesize: 125 MB), FBX (Autodesk FBX, filesize: 125 MB), TBSCENE (Marmoset Toolbag, filesize: 125 MB)