- This archive consists of barrier bollard model saved in four different formats (.max, .obj, .fbx, .tbscene) and the textures.
- This model can be used for games, movies, virtual reality, advertising, render scenes, design, etc.
- Barrier Bollard size:
- Diameter - 0,15 m;
- Height – 0,9 m.
- Sidewalk sold separately.
- There are additional textures for Unity and Unreal Engine.
- This archive has only basic materials for 3ds max and marmoset.
- Rendered in Marmoset Toolbag 3.
- Waiting for your comments and suggestions!
- Textures resolution: 2048x2048.
- Textures format: TGA.
- Textures:
- color (diffuse);
- gloss;
- metalness;
- normal;
- normal inv (invert green channel);
- ao (ambient occlusion).
- Textures for Unity:
- specular metallic (specular map in alpha channel);
- normal inv (invert green channel).
- Textures for Unreal Engine:
- roughness;
- ORM (Occlusion – red channel, Roughness – green channel, Metallic – blue channel).
- LODs:
- lod0 - tris: 904, edges: 2712, verts 456;
- lod1 - tris: 464, edges: 1392, verts 280;
- lod2 - tris: 232, edges: 696, verts 153;
- lod3 - tris: 118, edges: 354, verts 77.
MAX (Autodesk 3ds Max, filesize: 71.9 KB), OBJ (OBJ, filesize: 180 KB), FBX (Autodesk FBX, filesize: 149 KB), GLTF (glTF, filesize: 71.1 MB), TBSCENE (Marmoset Toolbag, filesize: 129 KB), OTHER (Other, filesize: 45.1 MB)