This collection includes a series of metal, concrete, and wooden barriers designed for use in games, real-time applications, and virtual environments.All assets are low-polygon, optimized, and game-ready, making them suitable for performance-sensitive projects such as PC, console, and mobile games.
Each barrier is built with clean topology and uses PBR textures to provide realistic surface response under different lighting conditions. The models are ideal for urban scenes, construction sites, industrial areas, roads, checkpoints, and post-apocalyptic environments.
Features
Low-poly and performance-friendly
Game-ready meshes
PBR workflow (physically based rendering)
Primarily concrete barriers, with metal and wooden barrier variants also available
Clean topology and optimized geometry
Suitable for real-time engines (Unreal Engine, Unity, etc.)
Use Cases
Games (FPS, TPS, racing, survival, post-apocalyptic...)
Real-time simulations
Architectural visualization
Virtual production and environments
Technical Details
Asset Type: Barrier Collection
Style: Low Polygon / Realistic
Render: PBR
Textures: Included
UVs: Properly unwrapped
Game Ready: Yes
Notes
Does not include real-world brands or trademarks.
Assets are designed for general-purpose use.
BLEND (Blender, filesize: 262 MB), BLEND (Blender, filesize: 262 MB), OBJ (OBJ, filesize: 275 MB), FBX (Autodesk FBX, filesize: 70.9 MB), GLTF (glTF, filesize: 1.24 GB), TEXTURES (Textures, filesize: 1010 MB), OTHER (Other, filesize: 1.11 GB), USD (USD, filesize: 76.1 KB), PNG (PNG, filesize: 3.05 GB), JPG (JPG, filesize: 280 MB), UASSET (UnrealEngine, filesize: 130 MB)