A small egyptian style desert shelter. Made up of a single PBR material. Works great in any modern game engine or for rendering purposes.
Textures are in 4096x4096 resolution:
- Diffuse/Base color
- Normal map
- Ambient Occlusion
- Roughness
Unity and Unreal packages include drag and drop prefabs with packed textures.
Textures were created in, and exported from, Substance Painter.
Model created with, and native to, Blender 2.92
For any help or inquiries please message me directly on CGTrader or on my email: howardcoates3dart@gmail.com
STL (Stereolithography, filesize: 154 KB), OBJ (OBJ, filesize: 167 KB), DAE (Collada, filesize: 351 KB), FBX (Autodesk FBX, filesize: 253 KB), UNITYPACKAGE (Unity 3D, filesize: 92.6 MB), BLEND (Blender, filesize: 325 KB), UASSET (UnrealEngine, filesize: 109 MB), TEXTURES (Textures, filesize: 92.2 MB)