3D Model of Molten BG4500 Basketball
This is a realistic, low-poly 3D model of the Molten BG4500 Size 7 basketball, designed specifically for real-time applications. Ideal for use in sports games, training simulations, mobile apps, or VR/AR experiences, this asset balances performance and detail.The model is fully UV unwrapped, PBR textured, and includes the following texture maps: Base Color, Normal, Roughness, and Metalness. Created in Blender, and optimized for game engines like Unity and Unreal Engine.
Subdivision-Ready Geometry
The model is built with clean, quad-based topology, making it fully compatible with subdivision modifiers or smoothing workflows. Whether you're preparing the asset for close-up shots, high-resolution renders, or cinematic use, you can apply subdivision levels without introducing artifacts or distortion.
Applications:
- Sports games and simulations
- Mobile and VR/AR projects
- Interactive environments and apps
- Product visualization and advertising
- Realtime animations and cutscenes
Features:
- Low poly and optimized for real-time use
- Realistic panel seams and surface detail
- Game-ready PBR materials
- Real-world scale based on official size 7 standards
- Clean, efficient UV mapping
- Compatible with all major engines
Technical Details:
- Model Type: Low Poly
- Textured: Yes
- UV Unwrapped: Yes, non-overlapping
- PBR Materials: Yes (Metal/Roughness workflow)
Texture Maps:
- Base Color
- Normal Map
- Roughness Map
- Metalness Map
File Formats:
- Blender (native)
- Maya
- 3ds Max
- Cinema 4D
- .FBX
- .OBJ
- .gltf
- .usdz
Real-world Scale: Yes (Size 7 basketball)
OBJ (OBJ, filesize: 19.6 KB), FBX (Autodesk FBX, filesize: 47.4 KB), BLEND (Blender, filesize: 27.2 MB), PNG (PNG, filesize: 68.8 MB), C4D (Cinema 4D, filesize: 309 KB), MAX (Autodesk 3ds Max, filesize: 1.91 MB), MA (Autodesk Maya, filesize: 230 KB), USDZ (USDZ, filesize: 21 MB), GLTF (glTF, filesize: 20.8 MB)