Basketball net 3D model that I made using Blender. It uses a simple mesh for the hoop, the backboard is rectangular and has rubber on the bottom, and it has supports on the back.
Features:
- Model uses the metalness workflow and 4K PBR textures in PNG format
- Includes transparent (for glass) and non-transparent diffuse textures
- Includes optional roughness, gloss, and normal maps to add net mesh detail
- Model has been manually UV unwrapped
- Blend file includes pre-applied textures as well as camera setups and HDRi lighting
- Model has been exported in 4 file formats (FBX, OBJ, GLTF/GLB, DAE/Collada)
- Includes GLTF file type instructions and help document
- Includes rendered images, wireframes, and extras
Included Textures:
- AO, Diffuse, Diffuse(Alpha), Roughness, Gloss, Metallic, Normal, Transmission
- UVLayout
BLEND (Blender, filesize: 19.1 MB), OBJ (OBJ, filesize: 19.1 MB), FBX (Autodesk FBX, filesize: 19.1 MB), GLTF (glTF, filesize: 19.1 MB), DAE (Collada, filesize: 19.1 MB), TEXTURES (Textures, filesize: 19.1 MB), PDF (PDF, filesize: 19.1 MB), HRD (High-Res Renderings, filesize: 38 MB)