DescriptionHigh-quality 3D Bastard Sword model — a hand-and-a-half / long sword — suitable for games, cinematic scenes, VR/AR, or historical/fantasy visualisation. The model is created with clean topology and full PBR textures, ready to integrate into engines or renderers for a realistic sword asset.
Technical DetailsTextures:PBR maps included: BaseColor, Metallic, Roughness, AO, Normal, Opacity, Emissive, Alpha, MetallicRoughness, ORM — texture maps are provided in multiple export sets.
UVs / Scale / Mesh:Fully unwrapped, non-overlapping UV layout. Real-world scale for a bastard-/hand-and-a-half sword. Optimized, clean topology suitable for real-time use and high-resolution renders.
Features:Clean, game-ready mesh with no hidden geometry or artifactsFully textured with multiple PBR export sets for flexibilitySuitable for real-time engines, cinematic renders, VR/AR, or close-up detail workDelivered as a versatile asset ready to drop into various pipelines
Available File Formats:
- Alembic: bastard_sword.abc
- Blender: bastard_sword.blend
- Collada: bastard_sword.dae
- FBX: bastard_sword.fbx
- GLB: bastard_sword.glb
- Maya: bastard_sword.ma, bastard_sword.mb
- MView: bastard_sword.mview
- OBJ: bastard_sword.obj
- Marmoset Toolbag Scene: bastard_sword.tbscene
- USD (Universal Scene Description): bastard_sword.usdc
- Substance Painter: bastard_sword.spp
- Unreal Engine 4.26 – 5.6: Zip file with project that includes the asset, materials, textures and full setup
Included Texture Export Sets
[1.] Unreal Engine Set(BC, ORM, N, E (if used))
- basecolor
- occlusionRoughnessMetallic (ORM)
- normal
- emissive (if used)
[2 – 3.] PNG and TGA Export Sets(All standard PBR textures in both PNG and TGA formats)
- basecolor
- metallic
- roughness
- opengl_normal
- directx_normal
- ao
- opacity (if used)
- transmission (if used)
- emissive (if used)
[4.] glTF Texture Set(baseColor, normal, metallicRoughness, optional maps)
- baseColor
- normal
- metallicRoughness
- emissive (if used)
- alpha (if used)
OBJ (OBJ, filesize: 452 MB), GLTF (glTF, filesize: 521 MB), MA (Autodesk Maya, filesize: 453 MB), ABC (Alembic, filesize: 452 MB), TBSCENE (Marmoset Toolbag, filesize: 452 MB), FBX (Autodesk FBX, filesize: 452 MB), BLEND (Blender, filesize: 515 MB), OTHER (Other, filesize: 38 MB), SPP (Substance Painter, filesize: 276 MB), PNG (PNG, filesize: 451 MB), UASSET (UnrealEngine, filesize: 129 MB), JPG (JPG, filesize: 129 MB)