Low Poly PBR bastion rubble model made for universal engines.Realism and stylization combined to create a versatile piece of medieval debris.Scaled for game engines & centered pivot.Renamed mesh/materials.
Model formats:
Texture Files (PNG):
- Optimized files with solid detail while keeping performance in mind.
Unreal setup:Diffuse (1K/4K), Normal (1K/4K), AO (1K/4K)
Unity setup:Diffuse, Normal, AO (all in PNG 1K/4K)
Additional maps:Ambient Occlusion (1K/4K)
Renders done with:Marmoset Toolbag
Asset created using ZBrush, Substance Painter, Maya 2023, and Photoshop.
If there’s anything I can do to improve the presentation or if you need custom formats, just drop me a message!
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OBJ (OBJ, filesize: 23.5 MB), FBX (Autodesk FBX, filesize: 11.8 MB), PNG (PNG, filesize: 11.8 MB), JPG (JPG, filesize: 11.8 MB), TEXTURES (Textures, filesize: 11.8 MB)