HI RES MODEL OF A BAXTER RUG
Scene Information
- the scene is prepared for V-Ray
- the preview images are render outputs
- polycount fringes: 1.306.478
- polycount rug only: 22.402
Geometry
- the stack of the model is collapsed
- all objects are named and organized with layers
- the rug itself uses V-Ray displacement
- the end of the fringes use V-Ray fur
- the fringes itself are real geometry
- you can also convert the geometry into V-Ray proxies
Materials
- the scene uses V-Ray materials
- all maps are in the 3ds Max zipfile
Light setup
- the studio light setup is included
Formats
please check out my catalogue for more hires and realistic modelsif you like this model I would kindly ask you to rate itthis is a computer generated 3d model - it is not a real life object.
Native Formats: MAX (Autodesk 3ds Max, filesize: 88.6 MB)