A Low-poly 3D collection of beach and fishing environment made in Blender 3.0
- Images rendered in blender Eevee.
- real world approximate scale.
- all pivots are centered
- optimized mesh
- no flipped faces
MATERIALS:
- 1 PBR 4K Material for each model (only the fishes has 2 materials, one for the frame and other for the fishes)
- total materials: 8
TEXTURES
- .png
- Painted and exported using Substance Painter.
- 4096x4096 Textures.
- Unreal ready textures: (base color/OcclusionRoughnessMetalic/Normal).
- Unity HDRP ready textures (metalic standard): (base color/MaskMap/Normal).
- Unity URP ready textures (metalic standard): (AlbedoTransparency/MetalicSmoothness/Normal).
- Individual PBR maps: (base color/metalic/Normal/Roughness/AO).
Feel free to ask me your questions, if you need any help with the model please contact me, I will answer as soon as possible.
Made by Gabe.
OBJ (OBJ, filesize: 11.1 MB), FBX (Autodesk FBX, filesize: 5.23 MB), GLTF (glTF, filesize: 417 MB), BLEND (Blender, filesize: 21.6 MB), PLY (Ply, filesize: 4.55 MB), PNG (PNG, filesize: 307 MB)