1-) Mesh models were made. (BedroomupPro)MedikalCenter Asset Package Completed. • We are faced with the UV opening process over the blender • for texture dressing (roughness, metal, normal, trash) • These dressings were handled separately, and the material dressings of the models were made. • Loops were observed and tested in-game. • As an atlas for a smart project, it communicates with you at invitations. • Exported as fbx for use in unreal engine 5 for test • As Medical Asset File Content as Materials (Roghness, metal, normal, litter),
FBX (Autodesk FBX, filesize: 159 KB), BLEND (Blender, filesize: 33 MB), TEXTURES (Textures, filesize: 24.7 MB)