In .blend file , textures is imported, i couldn't do a texture file , in cycles render glass texture is working but in eevee render glass texture isn't working.I used PBR Texture's for wall and floor.I make carpet with particle system.
STL (Stereolithography, filesize: 14.2 MB), OBJ (OBJ, filesize: 23.2 MB), FBX (Autodesk FBX, filesize: 8.28 MB), BLEND (Blender, filesize: 23.3 MB)