The carpet material is created using Chaos Scatter with tufts and fibers distributed on geometry. It was made using Chaos Scatter included in Corona 8 and above. Backward compatibility with the old Corona Scatter is not guaranteed, although it will most likely work. For accurate results as shown in the preview, the 3D models must have correct UV mapping (texture coordinates).
- the model was prepared with Corona Render 9
- the FBX file does not contain scattered scenes, just the main geometry and elements
- the screenshots of the chaos scatter settings are in the archive
- when opening a scene created with an earlier Corona version, reviewing and adjusting your scenes accordingly is recommended to ensure consistent results
- original names of all 3d objects and shaders (materials)
Native Formats: MAX (Autodesk 3ds Max, filesize: 2.53 MB)
Exchange Formats: FBX (Autodesk FBX, filesize: 551 KB), MAX (Autodesk 3ds Max, filesize: 2.53 MB), JPG (JPG, filesize: 2.33 MB)