Complete real-time Best Buy scene
This robust scene is highly accurate to reference material, highly detailed, yet highly optimized.
All models are UVW unwrapped, all texture maps are consistently well named PNGs.
The scene was built in MAX and set up in Unreal with ambient & spot audio, responsive front doors, etc.
The scene contains at least 100 unique models not individually shown in the previews. Each is optimized, clean quad geometry (some tris where needed), UVW unwrapped.
The scene is logically organized with clean, consistent model naming and grouping.
The scene does not contain a lighting solution. A few areas of the store are a little less detailed, such as the wall of vacuums behind fridges/stoves, which is fairly obviously a flat plane.
There are more than a dozen different TV models, dozens of box variations filling shelves. TVs and monitors around the store are streaming video, some audio.
A clean, well-optimized, well-organized real-time scene of this scope, detail & accuracy takes many months to produce and will be a valuable asset to companies providing retail optimization / design services.
Thank you for viewing. Please inquire about Unity & Unreal options.