A rigged and animated robot with different states of decomposition (both blender procedural materials and textures).
The included blender materials are:
- 3 for the body (whole, decomposed and decomposed with lighting)
- 2 for the legs (whole and decomposed)
- other for eyes, enviroment, ...
You can also easily change the values of procedural materials in the blend file if you want to customize them.
The texture pack is subdivided in 3 phases (like the material types), each containing:
- baseColor texture (different options)
- Roughness texture
- Emission texture
- Normal texture
This rigged model uses 2 animations:
The model has a simple bone structure, making creating animation very easy.
This model includes the basic environment (the ventilation system, like in the photo).
Other infos:
- Verticles: 41886
- Faces: 42086
Texture scale: 2048x2048
Made with Blender 2.8.
BLEND (Blender, filesize: 2.34 MB), OBJ (OBJ, filesize: 5.99 MB), FBX (Autodesk FBX, filesize: 2.99 MB), TEXTURES (Textures, filesize: 39.1 MB), DAE (Collada, filesize: 11 MB), STL (Stereolithography, filesize: 55.3 MB)