Bipod. Low poly model with two Texture sets(PBR). Originally created in Maya. Preview rendered with Marmoset Toolbag 4Model info:All objects, textures and materials are named appropriately. The model is built in a real scale. Clean topology. Geometry is fully triangulated to ensure the best shading. There are 17 separate parts in this mode The model has - 9070 tris / 4540 verts
Two texture sets made for physically based rendering (PBR) shader system exported out of Substance Painter model has:
- Albedo(base color), NormalMap (OpenGL and DirectX), Roughness, Metalness
Texture infoFor better use of UV space, some parts have been unwrapped by overlapping. Also Scale of unnoticeable parts decreased in UV space. These changes do not affect the quality of the textures and the general appearance of the model.
- Texture - 2048×2048 / Texel density - 78.7
All content of this model is packed into .rar archives, names of textures, formats, materials, etc. have the correct names.
MA (Autodesk Maya, filesize: 328 KB), BLEND (Blender, filesize: 600 KB), OBJ (OBJ, filesize: 281 KB), FBX (Autodesk FBX, filesize: 822 KB), TEXTURES (Textures, filesize: 89.9 MB)