6 types of bismuth crystal growths modeled after laboratory grown crystals. Metal colors set to resemble Bismuth(III) Oxide thin films developed when cooling in air. Thin film interference is the fenomenon that gives the oxide layer its distinct color banding.
- Models, and textures made in Blender 2.90
- Model formats do not have any textures applied, they are in a seperate folder
- Only Triangulated Meshes
- 35,000 to 120,000 Polys from smallest model to largest
- Highly Dense UV Layout
- High Resolution Textures 4k to 8k, depending on number of polygons for propper texture density
- Roughness, grayscale film patterns, and metal color textures available
Meshes are inherently high poly due to unique geometry of crystals.