In this material pack, you will get 11 realistic procedural materials, created with Blender.
Render Engine:
These Materials were created for the Cycles rendering engine. You can use them in the Eevee rendering engine, but they work best in Cycles.
Customizable Node Groups:
Each material has been created as a custom node group, with many different customizable values, such as: Scale, Rotation, Color, Metallic, Details, Distortion, Noise Settings, Roughness, Normal and Bump, Displacement, and more!
Tutorials:
If you’d like to learn how to create these materials yourself, I have tutorials on how to create them on my YouTube channel.
Contents:
Blender file with 11 Procedural Materials:
- Fresnel Glow
- Fresnel Metal
- Raw Beef Steak (Using Displacements)
- Beef Steak (Using Displacements)
- Smooth Rock (Using Displacements)
- Balloon
- Balloon Polka Dot
- Balloon Random Color
- Diamond Marble Floor Tiles
- Giraffe Fur
- Asteroid with Craters (Using Displacements)
Other Files:
- Final Renders
- Product Images
- HDRI Lighting
BLEND (Blender, filesize: 25.5 MB), BLEND (Blender, filesize: 25.5 MB)