- Juvenile box fish model.
- Designed for close-up.
Models low poly with original hand painted textures.
Units of file: centimeters.
Size in centimeters: 7.37 (X axis), 10.02 (Y axis), 4.40 (Z axis).
Real world scale. (1,1,1).
Focused on the origin.
TOPOLOGY
- An object with a mesh manifold.
- 100% quads (2,932 quads).
- 2,934 vertices and 5,864 edges.
- Subdividable topology.
- Clean edge flow.
- No isolated vertices.
- No coincident vertices.
- No coincident/coplanar faces.
- No faces intersected.
- No faces distorted more than 45 degrees.
- No loss geometry.
- No poles with more than 5 edges.
UVMAP AND TEXTURES
- Normal outward.
- UV without overlapping.
- Optional texture available in aditional file (for fbx and obj files).
- Textures boxfish of 4096x4096 px.
- Texture background of 1200x1200 px.
Image textures included:
- boxfish_yellow_diffuse.png
- boxfish_yellow_specular.png
- boxfish_yellow_bump.png
- boxfish_yellow_alpha.png
- boxfish_yellow_normal.png (OPTIONAL)
- background_diffuse.png
PREVIEWS
- Render with the Blender internal engine without post production.
- The images of the mesh in orthographic view.
The FBX and OBJ files are exported from Blender 2.78 (-Z Forward, Y Up) and may need some adjustment (textures).