Brass globe wall sconce 3D model
Home Catalog Brass globe wall sconce 3D model

Publication date: 2025-07-18

Buy Brass globe wall sconce 3D model

$5

License: Royalty Free

author:

francescomilanese

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «francescomilanese». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

Minimalist, vintage brass wall lamp with opal globe 3D Model. 2 individual objects (frame, globe; so, you can easily assign an Emitting material to the globe), each one with its own non overlapping UV Layout map, Material and PBR Textures sets. Production-ready 3D Model, with PBR materials, textures, non overlapping UV Layout map provided in the package.Quads only geometries (no tris/ngons).Easily customizable: UV unwrapped geometries; UV Layout maps provided in the package as png with alpha images.Each Object, Material or Texture provided in the package has a unique, meaningful name.Made in Blender 4.3.2 with Cycles Principled BSDF PBR shader with textures included (Eevee compatible), then exported to OBJ and FBX; materials and textures made in Substance Painter (Adobe 3D Painter), exported for PBR, Cycles, V-Ray, Unity, Unreal.PROMO IMAGES: the first image has been rendered in Cycles for Blender; in particular, you can find 11+ promo images in this description:

  • nr. 1-2-3-4-5-6 rendered in Cycles (Blender 4.3.2)
  • nr. 7-8 are wireframe images;
  • nr. 9-10 are screenshots from the Blender 4.3.2 scene, showing the UV Layout;
  • other images: UV layouts (at least one).Formats included: FBX, FBX + embedded PBR Textures (METALLIC workflow), OBJ; scenes: BLEND (with Cycles / Eevee PBR Materials and Textures); other: 16-bit PNGs with Alpha.2 Objects (meshes), 2 PBR Materials, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.UV Layout maps and Image Textures resolutions: 2048x2048; PBR Textures made with Substance Painter.Polygonal, QUADS ONLY (no tris/ngons); 4950 vertices, 4908 quad faces (9816 tris).Real world dimensions; scene scale units: METERS in Blender 4.3.2 (that is: Metric with 1.00 scale).Uniform scale object (scale applied in Blender 4.3.2).PBR Multi-Engine Textures Pack included: in a zipped folder, you'll find the PBR Textures set (as 16-bit PNGs with Alpha) for a bunch of rendering engines or game engines!
  • Cycles PBR shader for Blender (Principled BSDF with base color, roughness, metallic and normal maps);
  • Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal);
  • Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal);
  • Unity HDRP (base color + opacity; Metallic + Ambient Occlusion + blank Detail Mask + Glossiness; OpenGL Normal Map for OBJECT SPACE);
  • Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal);
  • generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height)
  • generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height); you can use it in Eevee for Blender, too;so, you'll be able to edit the Textures, or just import the fbx/obj file, along with the Textures set you want, in your 3D Modeling software or game engine, and link them together to get a game / production ready asset!IMPORTANT --- Main renderings made in Blender 4.3.2 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!
BLEND (Blender, filesize: 23.5 MB), OBJ (OBJ, filesize: 154 KB), FBX (Autodesk FBX, filesize: 10.8 MB), GLTF (glTF, filesize: 10.5 MB), OTHER (Other, filesize: 4.03 MB), PNG (PNG, filesize: 101 MB)

3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 9816
  • Vertices: 4950
  • Geometry: No N-gons | No faceted geometry | Manifold geometry |
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