Breccia Marble Texture Texture
Home Catalog Breccia Marble Texture Texture

Publication date: 2025-10-06

Breccia Marble Texture Texture

$11

License: Royalty Free No Ai

author:

deepkanani16

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «deepkanani16». CGhub does not claim copyright ownership over the content used.
  • Description

This premium breccia marble texture features layered blue‑grey fragments with crystalline breaks and delicate red/brown veinlets for a sophisticated, high‑contrast stone look. Delivered as an 8K seamless PBR set, it retains micro‑fracture detail and chroma variation for close‑ups and large tiled areas with minimal visible repeats. Calibrated for neutral lighting, the maps achieve convincing polished reflections or refined honed finishes through simple roughness and displacement

What’s included

Seamless, tileable textures at 8192×8192 px (8K) plus a 4096×4096 px (4K) variant for lighter scenes.

Maps: Base Color (PNG), Normal OpenGL (PNG), Roughness (PNG), Ambient Occlusion (PNG), Height/Displacement 16‑bit (PNG).

Preview renders and quick setup tips for achieving glossy marble highlights in common DCCs/renderers.

Technical details

Color spaces: sRGB for Base Color; linear for Roughness, AO, Height, and Normal.

Real‑world scale: 1×1 m per tile; adjust mapping to maintain consistent texel density across large surfaces.

Normal format: OpenGL; flip Y for DirectX pipelines as needed.

Displacement: 16‑bit height tuned for subtle relief; recommend 1–3% tessellation to keep fractured clasts crisp without over‑embossing.

Use cases

ArchViz: feature walls, lobby cladding, floors, countertops, fireplaces, luxury retail displays.

Product & set design: tabletops, decor props, premium packaging backdrops, and hero product stages.

Real‑time: Unreal/Unity scenes with adjustable roughness for wet vs. satin looks; 4K set for performance.

Compatibility

Works in Blender, 3ds Max, Maya, Cinema 4D, Unreal Engine, Unity, V‑Ray, Corona, Cycles/Eevee, Arnold, Octane, and Redshift.

Metallic/Roughness PBR ready; no custom shaders required for realistic stone reflections.

Notes

Texture/material package only; no 3D geometry included.

Licensed for commercial projects and renders; redistribution of source files is not permitted per marketplace rules.

3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs: non_overlapping
  • Geometry: Unknown
  • Polygons: 6
  • Vertices: 6
  • Plugins used
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