Brembo 360x32 4 Piston Brake 3D Model
The product includes variants of a 360x32 mm brake disc and a 4 piston brake caliper.
Included variants:
- Standard Brembo caliper
- Brembo Racing caliper
- AMG caliper
- Flat iron disc
- Slotted iron disc
- Drilled carbon ceramic disc
Modeled (unit: mm) and visualized with Blender 3.4.1
You get the base mesh with deactivated subdivision-modifiers as a .blend file, so you can choose by yourself how many subdivisions you want
+ the base mesh as .fbx and .obj
+ the subdivided mesh with a mix of subdivision level 1 and 2 as .fbx and .obj
Base mesh (low poly):
Caliper:
- 24.228 vertices
- 24.314 faces
Flat Disc:
- 23.932 vertices
- 24.100 faces
Slotted Disc:
- 25.924 vertices
- 26.100 faces
Drilled Disc:
- 27.012 vertices
- 27.400 faces
Subdivided mesh (high poly):
Caliper:
- 97.066 vertices
- 97.012 faces
Flat Disc:
- 96.122 vertices
- 96.180 faces
Slotted Disc:
- 104.106 vertices
- 104.164 faces
Drilled Disc:
- 109.102 vertices
- 109.380 faces
Real world dimensions:
- diameter of brake disc: 360 mm
- width of brake disc: 32 mm
- ptc: 5x112 mm
Included textures:
- Standard caliper: 1x 4K PNG (Decal)
- Racing caliper: 3x 4K PNG (Decal, Height, Normal)
- AMG caliper: 3x 4K PNG (Decal, Height, Normal)
- Brake pad: 4x 1K PNG (Color, Height, Normal, Roughness)
- Carbon ceramic brake disc (friction): 4x 4K PNG (Color, Height, Normal, Roughness)
- Carbon ceramic brake disc (no friction): 4x 4K PNG (Color, Height, Normal, Roughness)
- Iron brake disc (friction): 4x 4K PNG (Color, Height, Normal, Roughness)
- Iron brake disc (no friction): 2x 4K PNG (Color, Roughness)
- Standard brake disc bell: 3x 4K PNG (Decal, Height, Normal)
- AMG brake disc bell: 3x 4K PNG (Decal, Height, Normal)
Included fileformats:
- .blend (native file with base mesh and materials)
- .fbx (base mesh + subdivided mesh)
- .obj+.mtl (base mesh + subdivided mesh)
Additional informations:
- This product is meant to be used for digital visualizations. It is NOT suitable for purposes of engineering and manufacturing.
- The UV maps are made in a way to work with the included textures/materials. If you have any special requirements for the UV maps (e.g. texture painting, multiple UV-maps, UDIMS) you might have to customize them for your individual workflow.
- If you have any questions before the purchase, feel free to contact me.
Native Formats: BLEND (Blender, filesize: 281 MB)
Exchange Formats: OBJ (OBJ, filesize: 281 MB), FBX (Autodesk FBX, filesize: 281 MB), PNG (PNG, filesize: 281 MB)