Globe made for video game purposes as low poly asset. High poly is baked on the low poly. Everything textured afterwards. :)
Texture maps in 1k (normal, metallic, roughness, height,...)
Hope some people can use this asset for their own project <3Available as Maya Binary, fbx, obj and Substance Painter data format.
MA (Autodesk Maya, filesize: 101 KB), OBJ (OBJ, filesize: 495 KB), FBX (Autodesk FBX, filesize: 312 KB), GLTF (glTF, filesize: 1.92 MB), SPP (Substance Painter, filesize: 26.6 MB)