GEOMETRY
Clean geometry, all quads no Ngons.
All model mesh parts are subdividable.
TEXTURE MAPS (4K resolution in lossness png format)
Metal/Roughness workflow:
Base Color;
Roughness;
Normal (DirectX);
Metalness;
Ambient Occlusion (not plugged in).
SSS Color (Only used in non Stemcell Max Vray scene).
UVS
All model mesh parts are uv mapped.
Uvs are organized.
SCALE AND UNITS
This model is in real world scale using Cm units.
More models available in my product page.
For any question contact Turbosquid support, i will reply quickly.
Thank you for your purchase
3ds Max 24/6 OBJ 6/6 Blender 6/6 Maya 12/6 Cinema 4D 6/6 FBX 6/6 glTF 12/6 USDz 12/6 Other Textures 3/6